Flattr4Android

Flattr4Android

Flattr on your Android phone

Flattr Android SDK

Your application here

Android developer? Take advantage of Flattr by adding a Flattr button to your application. There are three ways to use the SDK:

  • Display a Flattr button with the FlattrButton component provided by the SDK. It extends the View class and can be used just like any classic component.
  • Show your thing to your users with FlattrSDK.displayThing(). This call invokes the Flattr app developed by Flattr4Android. If the app is not installed, the user can either download it or go to Flattr web site.
  • Invoke the Flattr app yourself by calling FlattrSDK.getDisplayThingIntent().

Install the SDK

Whatever the way you are going to use the SDK, the installation procedure is common. The steps above suppose you have a MyApp Android project, stored in a directory called MyApp/:

  1. Download the SDK
  2. Unzip the archive
  3. Create a MyApp/lib directory
  4. Copy the JARs located in flattr-android-sdk-0.0.1.1/lib in MyApp/lib
  5. Copy the pictures located in flattr-android-sdk-0.0.1.1/drawable in MyApp/res/drawable
  6. Submit a Flattr thing for your application if not done already
  7. Get a token, a token secret and your thing Id

Add a Flattr Button

How it works

Adding a Flattr button to your app is probably the prefered way to use the SDK. When your users click the button, your app's thing is presented through the Flattr4Android app. If they do not have the Flattr4Android app, they are invited to install it or to see your thing on the Flattr web site.

A classic Flattr button presents two information:

  • Click count: how much time the thing was clicked? This information is public and can be obtained via the REST API.
  • Thing status: did the logged user already flattr this thing? This information is private to the user. It can be retrieved with the help of the REST API, for the authenticated user only.

Adding the button

As the Flattr button is just a View, manipulating it is straightforward:

  1. Install the SDK
  2. Grant full Internet access to your application and allow it to interact with the Flattr application by adding two permissions in its AndroidManifest.xml:
    <?xml version="1.0" encoding="utf-8"?>
    <manifest xmlns:android="http://schemas.android.com/apk/res/android"
          package="com.mycomp.myapp"
          android:versionCode="1"
          android:versionName="1.0">
        <application android:icon="@drawable/icon" android:label="@string/app_name">
            (...)
        </application>
        <uses-permission android:name="android.permission.INTERNET"/>
        <uses-permission android:name="com.flattr4android.permission.READ_THING"/>
    </manifest>
    
  3. In your layout XML definition, declare the SDK namespace by adding the following definition in the top level layout declaration: xmlns:flattr_sdk="http://schemas.flattr4android.com/sdk". For example:
    <LinearLayout
        xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:flattr_sdk="http://schemas.flattr4android.com/sdk"
        android:orientation="vertical"
        android:layout_width="fill_parent"
        android:layout_height="fill_parent">
    
  4. In your layout XML definition, declare a button:
    <com.flattr4android.sdk.FlattrButton
        android:layout_width="wrap_content" 
        android:layout_height="wrap_content" 
        flattr_sdk:token="TODO"
        flattr_sdk:token_secret="TODO"
        flattr_sdk:thing_id="TODO"
        flattr_sdk:button_style="vertical"/>
    
  5. Fill the token, token_secret and thing_id with the credentials and thing Id you got during the SDK installation.
  6. Choose your button look by setting the button_style attribute. Allowed values are vertical and horizontal.

You can also build a FlattrButton programmatically:

FlattrButton button = new FlattrButton(this);
// Replace these example tokens by your tokens
button.setFlattrCredentials(
    "a0b763bd6595b590a59ac90d1f9cae90",
    "b5ac9ef21269f1f27d662e5ff9509833");
// Replace this example id by your app thing id
button.setThingId("7e4c65bfab8ee31e7d79f4d3b7bcfe19");
button.setButtonStyle(FlattrButton.BUTTON_STYLE_VERTICAL);
LinearLayout myLayout = (LinearLayout) findViewById(R.id.main);
myLayout.addView(button);

That's all! Your button is up and ready. Your users can now flattr your app.

Present your app's thing to your users

If you do not want to use the Flattr button, you can still use the SDK to display a thing:

  1. Install the SDK
  2. When you want to show your thing to your user, call FlattrSDK.displayThing:
    // Replace this example id by your app thing id
    FlattrSDK.displayThing(this, "7e4c65bfab8ee31e7d79f4d3b7bcfe19");
    

The behavior of this method is as follow:

  • If the Flattr4Android application is installed, it is invoked. Your user is presented a clear page where he can flattred your thing immediately.
  • Else, a dialog is displayed. It offers two possibilities:
    • Download and install the Flattr4Android application
    • Go to your thing's page of the Flattr web site

Get the Flattr4Android intent

You can invoke the Flattr4Android app yourself by getting the intent:

// Replace this example id by your app thing id
Intent i = FlattrSDK.getDisplayThingIntent("7e4c65bfab8ee31e7d79f4d3b7bcfe19");
startActivity(i);
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